Rules of Ultimate governed by the World Flying Disc Federation

8. Status of the Disc

  1. 8.1. The disc is dead, and no turnover is possible:
  2. 8.1.1. After the start of a point, until the pull is released;
  3. 8.1.2. After the pull or after a turnover when the disc must be carried to the location of the correct pivot point, until a pivot is established; or
  4. 8.1.3. After a call which stops the play or any other stoppage, until the disc is checked in.
  5. 8.2. A disc that is not dead is live.
  6. 8.3. The thrower may not transfer possession of a dead disc to another player.
  7. 8.4. Any player may attempt to stop a disc from rolling or sliding after it has hit the ground.
  8. 8.4.1. If, in attempting to stop such a disc, a player significantly alters the disc’s position, the opposition may request that the pivot be established at the location where the disc was
  9. 8.5. After a turnover, and after the pull, the team that has gained possession of the disc must continue play without delay.
  10. 8.5.1. An offensive player must move at walking pace or faster to directly retrieve the disc and establish a pivot.
  11. 8.5.2. In addition to 8.5.1, after a turnover the offence must put the disc into play within the following time limits, if the disc did not become out-of-bounds, and the discs location is:
  12. in the central zone – within ten (10) seconds of the disc coming to rest.
  13. in an end zone - within twenty (20) seconds of the disc coming to rest.
  14. 8.5.3. If the offence breaches 8.5 the defence may give a verbal warning (“Delay of Game”) or may call a “Violation”.
  15. 8.5.4. If an offensive player is within three (3) metres of the pivot point and, after the verbal warning, the offence continues to breach 8.5 the marker may commence the stall count.