The rule states
No Specific Time-Limit to Put the Disc Into Play
Unlike grass Ultimate, there is NO specific time-limit an offense has to put a disc into play. The rest of 8.5 remains - the offense still must put a disc into play without delay.
Comparing to the grass rules (copied below), I interpret this as stating that only 8.5.2 [in square parentheses] is no longer applicable to beach ultimate and that “Delay of Game” can be called as well as initiating stall count if an offensive player is within 3 m of the disc. Am I correct?
8.5. After a turnover, and after the pull, the team that has gained possession of the disc must continue play without delay.
8.5.1. An offensive player must move at walking pace or faster to directly retrieve the disc and establish a pivot.
[8.5.2. In addition to 8.5.1, after a turnover the offence must put the disc into play within the following time limits, if the disc did not become out-of-bounds, and the discs location is:
184.108.40.206. in the central zone – within ten (10) seconds of the disc coming to rest.
220.127.116.11. in an end zone - within twenty (20) seconds of the disc coming to rest.]
8.5.3. If the offence breaches 8.5 the defence may give a verbal warning (“Delay of Game”) or may call a “Violation”.
8.5.4. If an offensive player is within three (3) metres of the pivot point and, after the verbal warning, the offence continues to breach 8.5 the marker may commence the stall count.
That's correct - only 8.5.2 (and its sub-headings) is NOT a part of the beach rules. All the rest still applies.
That is, gameplay hasn't changed to how we've always played beach: you may not delay bringing the disc into play, but neither is there a specific time limit to do so.
(To be clear, as I'm not sure if your comment is stating this, you can only call 'Delay of Game' if they are delaying getting to the disc and/or bringing it into play. If they are within 3m of the disc but still walking to it, for instance, they are not delaying the game and the call is not warranted.)
We will be definitely be revisiting this for future iterations of the rules changes. In theory we want to keep grass and beach rulesets in line with each other, but we want to get a better idea of how this time limit impacts beach-specific play before we enact it. We're hoping to test it out in some games or perhaps even tournaments, watching beach film to see what the current timing tends to be without this rule (and how relatively long/short/necessary the timing is on sand), and also gathering feedback from players.
Hope that helps!
WFDF Beach Ultimate Rules Chair